Here is our first post of all bugs and bug fixes that we can find in Ghostbusters World after the maintenance update is complete. Please comment on changes that you find in the game to help other players out as well.
Updates and Changes (January 18, 2019)
- Christmas theme is gone. That means Dixie, Slimer, Mooglie, etc, all lost their Christmas costumes and are back to normal. Dixie is probably the most shocking change for most players, as she’s in many teams, and her whole costume switched from red back to her original white outfit.
- The title screen and logo when the game loads is back to normal from before Christmas. I wish they had come up with a new loading screen, but I can wait for the next event for that.
- Bug Introduced: The sort button is broken on the Inventory section of the game. It doesn’t appear to have broken anywhere else, but you can no longer see the options to change your sorting of items on any inventory screen.
- Nerfed Ghosts: Samhain and Fu Fang no longer attack all opponent’s team, just adjacent ghosts to a target. Sandman’s passive was changed, but I’m not sure how, please comment. Yuki may have been nerfed, I don’t have her so I can’t say how, please comment. Ellen Gold doesn’t hit as hard. Ethan Kaine still doesn’t negate a taunt entirely, and Jun appears to have not been fixed.
- Mid-season changes are brutal: They should only make changes like this after the season’s rewards are given.
- Season related side note: I feel like the length of each season may shorten to a couple of weeks, with the rewards cut in half, at some point. A similar thing happened with Injustice 2 Mobile, where they did one season per week and started to do two per week. I don’t think they cut the rewards in half, but they may have.
- Attack Damage Lowered?: Unconfirmed, but it appears that attack damage has been lowered, potentially across the board. It could either be this, or the ghosts got stronger.
- Buffed Ghosts: 3-Tailed Fox, 6-Tailed Fox and 9-Tailed Fox have been made better with the latest update. All now possess.
- Tracker is still messed up: Shows ghosts sometimes further away than they actually are.
- Removing Runes costs a ton: With the nerfing of several ghosts, a lot of people are regretting using their runes on a particular ghost when they would have made a different choice had these changes been made before. The cost of removing runes, to move them to another ghost is a bit out of control.
- Strategy is now more important. You need to plan where you’re placing ghosts in your line-up. Running your ghosts through things on Auto is pretty easy, but they’re hoping to have people play the game more than placing the game on auto. In Injustice 2 Mobile, you can have your characters auto-fight. It’s something I do if I know my characters will win without intervention, but I am often frustrated when they lose an easy fight. Actively playing the game, I can do a lot better. The same is true here. You can play it better than the AI does with your characters.
- Please comment with any other changes, bugs, etc that you find. We’ll keep updating the list.
- Game is currently Ver. 1.14.5, Patch 190117140300
Other update and no news. Some players only get others Ghost or Doors if spoof,i stoping play and play some times to gift or 5 fight pvp. And get Ghost and update weapon long time….. All nerf and devs kill games and no look feedback.cost high and time consuming all, I’m not crazy to use gems in pvp arena, does not show the best but who pays and buys more gems. Example my little city no team or player gang ☹️( i play since beta test)