As players dive into this VR adventure, the team behind the game Ghostbusters: Rise of the Ghost Lord is hard at work making sure the experience gets even better. Patch 1.1 is here, addressing some key quality-of-life improvements and critical bug fixes that should smooth out the ghostbusting fun. The developers have been listening closely to the community, and this update reflects their commitment to refining gameplay and fixing issues that players have encountered.
Here’s what you can expect from Patch 1.1!
- Fix for ghosts getting stuck in the geo or spawning outside walls.
- Bug fix for HQ not appearing despite having audio.
- Fix for Dark Shoals spawning in an invisible state and blocking progress in Harvester or On the Clock missions.
- Fix for the ghost containment unit where ghosts you have trapped in a level should now appear in the unit at HQ.
- Fix for a crash that could occur in the Factory Infestation onboarding mission when a player walks over the moving conveyor belt.
- Audio levels for secondary equipment have been adjusted.
- Bruiser audio improved.
- Bruiser now takes damage from secondary weapon (turret).
- Optimized multiplayer joining and exiting missions.
- Additional bug and performance fixes.
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