⭐⭐ Ⅲ ? Support
Story
Bellhop apparitions were initially created by years of psychokinetic energy buildup at the Sedgewick Hotel. The bellhops initially haunted the hotel exclusively, but were eventually expelled – at which point, they began to manifest in other parts of the world. For the most part a benign presence, the bellhops sometimes still approach people in order to assist them, but their disturbing appearance usually just causes a scare.
Where did Bellhop Ghost come from?
The Bellhop Ghost first appeared in Ghostbusters: The Video Game.
While all grand old hotels have their dark secrets, the elegant Sedgewick Hotel has the others trumped. Ever since it opened in 1897, the Sedgewick has exuded an eerie atmosphere. An inordinate number of guests and staff have met untimely ends due to strange accidents and sometimes foul play. Most of them stay forever, drawn to an inexorable force that traps them in the Sedgewick’s many corridors, suites, ballrooms, and service areas. The spectral staff takes great care of the hotel, and they don’t appreciate disturbances other than the ones they create themselves.
Ghostbusters: The Video Game guide from Prima
Bellhop Ghost’s Max Level Stats
Type | Fire |
Role | Support |
Attack (ATK) | 702 |
Defense (DEF) | 853 |
Hit Points (HP) | 12923 |
Critical Rate | 10% |
Critical Damage | 50% |
Speed | 100 |
Resistance | 10% |
Bellhop Ghost’s Skills
Passive Skill | Increase defense (self) by 20%. Unlocks at Ghost Rank 5. |
Normal Skill | Single-target attack equal to 100% of attack power. Remove all negative status effects (self). 50% chance to Taunt for 1 turn. |
Special Skill | Single-target attack equal to 150% of attack power. 55% chance to Burn for 1 turn. Cooldown Time: 4 |
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