⭐ Ⅰ ? Defense
Story
The most common type of manifestation, poltergeists are a frequently recurring type of ghost that can appear at any time, and in almost any place. They’re more a byproduct of a location that is drenched in psychokinetic energy and less an individualized haunting — if an underlying cause isn’t seen to, they’ll keep coming back no matter how often they’re busted! Thankfully, the Class One Poltergeist’s low power level makes it less of a threat than an average ghost — but they get extra annoying to make up for it.
Where did Class One Poltergeist come from?
The Class One Poltergeist first appeared in issue fifty of Marvel’s The Real Ghostbusters comics. Egon uses it to test out the new Ecto-X robot that he’d built.
Class One Poltergeist’s Max Level Stats
Type | Fire |
Role | Defense |
Attack (ATK) | 420 |
Defense (DEF) | 1044 |
Hit Points (HP) | 13459 |
Critical Rate | 10% |
Critical Damage | 50% |
Speed | 93 |
Resistance | 10% |
Class One Poltergeist’s Skills
Passive Skill | Increase defense (self) by 30%. |
Normal Skill | Single-target attack equal to 100% of attack power. 50% chance to taunt for 1 turn. |
Special Skill | Single-target attack equal to 150% of attack power. 50% chance to Confuse for 1 turn. Cooldown Time: 4 |
Be the first to comment